My old favorite role-playing game, Midgard, is becoming active again after a long time of sleep. Turns are being processed and new adventures are beginning!
It's a measured sort of excitement, of course, because this is a moderated, turn-based game. You send in your turn, and then wait and wait to see what turns out. The last time I was active, I spent months, at a rate of a turn every three or four weeks, getting my clans into position to help with the assault on a city--and then the game master died.
One of the challenges for new players (for old players, too) is that the turn sheet is quite complicated. Up to 30 actions, and each action having as many as five arguments, and the arguments have to be in the right syntax. So I have been building the Midgard Turn Builder to help players with their task:
I'm building it in Flex 4 (Flash Builder), and having a lot of fun learning and using the new functions in that tool.
I have just let the player community know that the Turn Builder is ready for testing. Will let you know how it goes.
1 comment:
I might like to get involved with this once I get back from a little medieval mayhem of my own. :)
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